After months of rumours, Sony has suddenly announced The Last Of Us Part 2 Remastered and it’ll include a brand new roguelike mode.
Sony’s increasingly bizarre attitude towards major game announcement has reached a new peak, after it decided to announce The Last Of Us Part 2 Remastered at half past midnight on Friday – the least convenient time possible for anyone not in the Americas.
Predictably, the announcement was another anodyne blog post, revealing a release date of January 19 and promising a new roguelike mode for the remaster of the 2020 PlayStation 4 game.
The remaster has been leaked multiple times before, including the discovery of a listing on the PlayStation Store, which correctly predicted that the game would be released relatively soon. Many assumed that Sony was preparing for a reveal at The Game Awards on December 8, but evidently that’s not the case.
The new ‘roguelike survival mode’ is called No Return and features randomised encounters as you play as a range of different characters, some of which have not been playable before but feature their own unique abilities and playstyles.
Each new run will offer the chance to unlock new characters, skins, and ‘more’ as you compete on a global leaderboard and as part of a Daily Run feature. That sounds like something that may be intended as a long-running games as a service feature, but the PlayStation Blog doesn’t go into any more detail.
Other new features in the remaster include a Guitar Free Play mode, with a range of unlockable instruments, which also works with multiple different characters.
There’s no mention of new locations or set pieces within the main story, but a series of ‘Lost Levels’ will, for the first time, allow you to play sequences cut from the original game.
Since they’re not finished, they’ll also include commentary from developer Naughty Dog explaining why they weren’t used, which sounds interesting.
The existing cut scenes will also include commentary from director Neil Druckmann, narrative lead Halley Gross, and actors Troy Baker, Ashley Johnson, and Laura Bailey.
Although it was a PlayStation 4 game, the original is only three years old, so there’s not going to be much difference in the graphics, although they’ll now run at a native 4K in Fidelity mode or 1440p upscaled to 4K in Performance mode.
There’ll also be an unlocked frame rate option if you have a TV that supports VRR, increase texture resolution, improved shadow quality, and so on. A 60fps patch was already released for the PlayStation 4 version, so that comes as standard.
The remaster will also have faster loading times, thanks to the PlayStation 5’s SDD, and will make use of the DualSense’s haptic feedback and adaptive triggers.
Pre-orders will begin on December 5, so we don’t know how much it’s going to cost yet, but there will be a more expensive W.L.F. Edition that includes a SteelBook, four enamel badges, a Washington Liberation Front patch, and 47 Society of Champions trading cards.
Although the standard edition will probably be at least £60, if you have the original PlayStation 4 version you can upgrade for $10 in the US, which will probably translate to £10 in the UK. You’ll also be able to import your save files from the original version, into the remaster.
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